Radians, vectors and matrix transformations
HL geometry for Maths AI: radians, arcs and sectors, the unit circle and Pythagorean identity, solving trig equations, geometric transformations with 2 × 2 matrices, vectors and the scalar product, vector equations of lines, vector kinematics with closest approach, and the vector product.
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In 30 seconds
- Radians: π rad = 180°. With θ in radians, arc length l = rθ and sector area A = ½r2θ.
- Unit circle: the point at angle θ is (cos θ, sin θ), so sin2θ + cos2θ = 1 and tan θ = sin θcos θ.
- Matrix transformations: a 2 × 2 matrix maps (x; y) to a new point. ǀdetǀ is the area scale factor. For "A then B" the matrix is BA.
- Vectors: v · w = ǀvǀǀwǀ cos θ gives angles; r = a + λb is a line; r = r0 + tv describes constant-velocity motion, with speed ǀvǀ.
- This note is HL only. The vector product section leaves the course in 2029 (see the Syllabus note).
By the end you can
- Use radians, including arc length and sector area. HL
- Use the unit circle, sin²θ + cos²θ = 1 and tan θ = sin θ/cos θ, and solve trig equations in a given interval. HL
- Describe and apply transformations with matrices, including composites, and use the determinant as an area scale factor. HL
- Use vectors, the scalar product and the angle between vectors. HL
- Write vector equations of lines and use them in kinematics, including closest approach. HL
- Find and use the vector product. HL
1Radians and the unit circle HL
Convert 150° to radians, and find the arc length of a sector of radius 8 cm and angle 1.2 rad.
- 150 × π180 = 5π6 A1
- l = 8 × 1.2 = 9.6 cm A1
θ is obtuse and sin θ = 0.6. Find cos θ and tan θ.
- cos2θ = 1 − 0.36 = 0.64, and cos θ < 0 for obtuse θ M1R1
- cos θ = −0.8, tan θ = −0.75 A1
Solve 2 sin x = 1 for 0 ≤ x ≤ 2π.
- sin x = 0.5 M1
- x = π6 and π − π6 M1
- x = π6, 5π6 (or 0.524, 2.62) A1
2Matrix transformations HL
| Transformation | Matrix |
|---|---|
| rotation θ anticlockwise about O | (cos θ −sin θ; sin θ cos θ) |
| reflection in y = (tan θ)x | (cos 2θ sin 2θ; sin 2θ −cos 2θ) |
| enlargement, scale factor k, centre O | (k 0; 0 k) |
| horizontal stretch, factor k | (k 0; 0 1) |
| vertical stretch, factor k | (1 0; 0 k) |
- The rotation and reflection matrices are in the formula booklet. For any other transformation, see where (1; 0) and (0; 1) go: those images are the two columns of the matrix. So the rotation by 90° is (0 −1; 1 0), sending (1; 0) to (0; 1).
The triangle with vertices (1, 0), (3, 0), (3, 1) is rotated 90° anticlockwise about the origin. Find the image of (3, 1).
- (0 −1; 1 0)(3; 1) M1
- (−1; 3) A1
- Composite: "transformation A followed by B" has matrix BA (the first one goes next to the vector).
- Area: area of image = ǀdet Mǀ × area of object. A negative determinant means the shape has been reflected.
A shape of area 4 cm2 is transformed by M = (3 1; 1 2). Find the area of the image.
- det M = 6 − 1 = 5 A1
- area = 5 × 4 = 20 cm2 A1
3Vectors and the scalar product HL
Find the angle between a = (3, 0, 4) and b = (2, 2, 1).
- a · b = 6 + 0 + 4 = 10, ǀaǀ = 5, ǀbǀ = 3 A1
- cos θ = 1015 M1
- θ = 48.2° A1
- Position vectors: OA is the vector from the origin to A, and AB = b − a.
4Vector equations and kinematics HL
Ship A is at (2, 3) + t(4, 1) km and ship B at (10, 0) + t(−1, 2) km, t in hours. Find the speed of A and the closest distance between the ships.
- speed of A = ǀ(4, 1)ǀ = √17 = 4.12 km h−1 A1
- B − A = (8 − 5t, −3 + t) M1
- d2 = (8 − 5t)2 + (t − 3)2; minimum (GDC or calculus) at t = 4326 = 1.65 h M1A1
- closest distance 1.37 km A1
- Do they collide? Only if they are at the same point at the same time t. Paths that cross at different times are not a collision.
5The vector product HL
Find (1, 2, 0) × (0, 1, 3), and the area of the parallelogram these vectors make.
- (2 × 3 − 0 × 1, 0 × 0 − 1 × 3, 1 × 1 − 2 × 0) M1
- = (6, −3, 1) A1
- area = √(36 + 9 + 1) = √46 ≈ 6.78 A1
Test yourself — cover the answers first
Quick check
- HL Convert 2 rad to degrees.
- HL Find the sector area for r = 4 and θ = 0.5 rad.
- HL Write the matrix for an enlargement with scale factor 3 about O.
- HL det M = −2. What happens to the area and orientation?
- HL Find ǀ(2, −3, 6)ǀ.
- HL What does v · w = 0 mean?
Exam-style
- HL Find the matrix of a reflection in y = x followed by a rotation of 90° anticlockwise about O, and describe the single transformation.
- HL A particle moves with r = (1, 4) + t(3, −2). Find when it crosses the x-axis and its speed.
Show answers
- 115°
- 4
- (3 0; 0 3)
- area doubles; the shape is reflected
- 7
- v and w are perpendicular
- reflection (0 1; 1 0), rotation (0 −1; 1 0)
combined = (0 −1; 1 0)(0 1; 1 0) = (−1 0; 0 1)
a reflection in the y-axis - y = 4 − 2t = 0 ⇒ t = 2 (at (7, 0))
speed = √(9 + 4) = √13 ≈ 3.61
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